Sejuani Abilities
B
Jungle

Sejuani Abilities

Fury of the North
Arctic Assault
Q
Winter's Wrath
W
Permafrost
E
Glacial Prison
R
Tank
Tank
2/1
Win/Loss
<1%
Pick Rate
0%
Ban Rate

Abilities

Spell Skill Priority
Winter's Wrath
W
Arctic Assault
Q
Permafrost
E
88%
22
Winter's Wrath
W
Permafrost
E
Arctic Assault
Q
12%
3
Arctic Assault
Q
Winter's Wrath
W
Permafrost
E
Glacial Prison
R
Abilities until Level 5
Arctic Assault
Q
3
Winter's Wrath
W
2
4
5
Permafrost
E
1
Glacial Prison
R
65%
16
Arctic Assault
Q
3
Winter's Wrath
W
1
4
5
Permafrost
E
2
Glacial Prison
R
18%
5
Arctic Assault
Q
3
Winter's Wrath
W
1
5
Permafrost
E
2
4
Glacial Prison
R
8%
2
Abilities until Level 10
Arctic Assault
Q
3
8
10
Winter's Wrath
W
2
4
5
7
9
Permafrost
E
1
Glacial Prison
R
6
59%
14
Arctic Assault
Q
3
8
10
Winter's Wrath
W
1
4
5
7
9
Permafrost
E
2
Glacial Prison
R
6
20%
5
Arctic Assault
Q
3
Winter's Wrath
W
1
5
7
8
9
Permafrost
E
2
4
10
Glacial Prison
R
6
9%
2

Abilities of Sejuani

Spell skill priority is an important winning factor for Sejuani. Understanding the abilities of Sejuani in League of Legends is another. Below you can find all the relevant information on Sejuani abilities. In order for item builds you should check the build for Sejuani.

Sejuani Passive – Fury of the North Passive: Fury of the North

After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.

Sejuani – Arctic Assault Arctic Assault

Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
Q
Key
650
Range
70/75/80/85/90
Cost
19/17.5/16/14.5/13
Cooldown

Sejuani charges, dealing totaldamagetooltip magic damage to enemies and Knocking them Up for e4 seconds. The charge ends after hitting an enemy champion.

Sejuani – Winter's Wrath Winter's Wrath

Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.
W
Key
600
Range
65
Cost
9/8/7/6/5
Cooldown

Sejuani swings her flail, dealing firsthitdamagetooltip physical damage and Knocking Back minions and jungle monsters. She then lashes out again, dealing secondhitdamagetooltip physical damage and briefly Slowing targets.

Both swings apply stacks of Permafrost.

Sejuani – Permafrost Permafrost

Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
E
Key
560
Range
20
Cost
1.5
Cooldown

Passive: Nearby melee allied champions' Attacks apply a stack to champions and jungle monsters.

Active: Sejuani deals totaldamagetooltip magic damage to target enemy with 4 stacks and Stuns them for e1 second.

Sejuani – Glacial Prison Glacial Prison

Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.
R
Key
1300
Range
100
Cost
130/110/90
Cooldown

Sejuani throws her True Ice bola, Stunning and revealing the first enemy champion hit for e2 second and dealing minordamagetooltip magic damage.

If the bola travels at least 25% of its range, it Stuns and reveals for e6 seconds instead. It then also creates an ice storm that Slows surrounding enemies by e4% for e3 seconds. All affected enemies take totaldamagetooltip magic damage.

FAQ on Sejuani

What do you max first on Sejuani?

Most Sejuani pros max out Winter's Wrath Winter's Wrath first.