Volibear Abilities
A
Jungle

Volibear Abilities

The Relentless Storm
Thundering Smash
Q
Frenzied Maul
W
Sky Splitter
E
Stormbringer
R
Fighter
Fighter
11/7
Win/Loss
<1%
Pick Rate
2%
Ban Rate

Abilities

Spell Skill Priority
Thundering Smash
Q
Frenzied Maul
W
Sky Splitter
E
97%
42
Frenzied Maul
W
Thundering Smash
Q
Sky Splitter
E
3%
2
Thundering Smash
Q
Frenzied Maul
W
Sky Splitter
E
Stormbringer
R
Abilities until Level 5
Thundering Smash
Q
3
4
5
Frenzied Maul
W
2
Sky Splitter
E
1
Stormbringer
R
91%
39
Thundering Smash
Q
3
4
Frenzied Maul
W
2
5
Sky Splitter
E
1
Stormbringer
R
5%
2
Thundering Smash
Q
2
4
5
Frenzied Maul
W
3
Sky Splitter
E
1
Stormbringer
R
2%
1
Abilities until Level 10
Thundering Smash
Q
3
4
5
7
9
Frenzied Maul
W
2
8
10
Sky Splitter
E
1
Stormbringer
R
6
78%
31
Thundering Smash
Q
3
4
5
8
9
Frenzied Maul
W
2
10
Sky Splitter
E
1
7
Stormbringer
R
6
5%
2
Thundering Smash
Q
3
4
7
8
9
Frenzied Maul
W
2
5
10
Sky Splitter
E
1
Stormbringer
R
6
5%
2

Abilities of Volibear

Spell skill priority is an important winning factor for Volibear. Understanding the abilities of Volibear in League of Legends is another. Below you can find all the relevant information on Volibear abilities. In order for item builds you should check the build for Volibear.

Volibear Passive – The Relentless Storm Passive: The Relentless Storm

Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

Volibear – Thundering Smash Thundering Smash

Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.
Q
Key
300
Range
50
Cost
14/13/12/11/10
Cooldown

Volibear gains minspeedcalc Move Speed, doubled to maxspeedcalc towards enemy champions for the next duration seconds. While active, Volibear's next Attack deals calculateddamage physical damage and Stuns the target for stunduration second.

Volibear becomes enraged if an enemy Immobilizes him before he Stuns a target, ending the Ability early but refreshing its Cooldown.

Volibear – Frenzied Maul Frenzied Maul

Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.
W
Key
325
Range
30/35/40/45/50
Cost
5
Cooldown

Volibear mauls an enemy, dealing totaldamage physical damage and marking them for markduration seconds.

If this Ability is used on a marked target, its damage is increased to empowereddamage and Volibear restores baseheal plus percentmissinghealthhealingratio missing Health.

Volibear – Sky Splitter Sky Splitter

Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.
E
Key
1200
Range
60
Cost
12
Cooldown

Volibear summons a thundercloud that fires a lightning bolt, dealing totaldamagetooltip plus percentdamage*100% max Health magic damage and Slowing by slowamount*100% for slowduration seconds.

If Volibear is inside the blast zone, he gains a shieldapratiotooltip plus shieldamount*100% max Health Shield for shieldduration seconds.

Volibear – Stormbringer Stormbringer

Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.
R
Key
550
Range
100
Cost
160/135/110
Cooldown

Volibear transforms and leaps, gaining healthamount Health and bonusattackrange Attack Range for the next transformduration seconds.

Upon landing, Volibear cracks the earth, Disabling nearby towers for towerdisableduration seconds and dealing towerdamagetooltip physical damage to them. Nearby enemies are Slowed by slowamount*100%, decaying over 1 second. Enemies directly underneath Volibear suffer sweetspotdamagetooltip physical damage.

FAQ on Volibear

What do you max first on Volibear?

Most Volibear pros max out Thundering Smash Thundering Smash first.