Who owns Riot Games & League of Legends: A Journey of Success, Ownership, and Future Endeavors

Ever wondered who’s behind the captivating and globally popular game, League of Legends? Or perhaps, you’ve asked if Riot Games, the company that developed this game, is Chinese? These questions and more will be tackled.

We’ll discover who owns League of Legends. We’ll find out who holds the reins of Riot Games. Moreover, we’ll examine if Riot Games has roots in China. By the end, we’ll know who the key players are in the world of League of Legends.

The Birth of Riot Games and League of Legends

Let’s turn back the clock to understand the beginnings of Riot Games and League of Legends. This journey will take us to Santa Monica, California, where Riot Games was born in September 2006. The brainchildren behind this venture? Brandon Beck and Marc Merrill.

Brandon ‘Ryze’ Beck (left) and Marc ‘Tryndamere’ Merrill (right)
Brandon ‘Ryze’ Beck (left) and Marc ‘Tryndamere’ Merrill (right)

The Making of Riot Games

Brandon ‘Ryze’ Beck and Marc ‘Tryndamere’ Merrill founded Riot Games with a grand vision. They wanted to create games that would be loved and supported by players for a long time. Steve ‘Guinsoo’ Feak, an early developer of DotA Allstars, joined them as their first recruit. This was an important step as DotA Allstars greatly influenced the Multiplayer Online Battle Arena (MOBA) genre.

Riot Games was designed to be more than just a video game developer. It also became a publisher and an esports tournament organizer. So, who created League of Legends? It was the combined effort of the team at Riot Games, with Brandon Beck and Marc Merrill leading the way.

The Birth of League of Legends

League of Legends was announced in October 2008. It had a beta version launched in April 2009 before its full release in North America on October 27, 2009. At its debut, players had 34 champions to choose from. LoL was seen as a spiritual successor to Defense of the Ancients.

League of Legends

The game faced initial challenges. Its free-to-play model was untested, and it was tough to attract investors. However, with the team’s determination and the use of constant player feedback, League of Legends started to gain popularity. It marked a significant milestone in the gaming industry and Riot Games’ journey.

In the end, the vision of Riot Games’ founders came to life with League of Legends. This game, part of the MOBA genre, won the hearts of players worldwide and set the stage for the growth of Riot Games.

The Global Success and Influence of League of Legends

When it comes to global popularity and player count, League of Legends stands tall. This game, crafted by the dedicated developers at Riot Games, has taken the world by storm. Let’s delve into the factors that contributed to its worldwide success.

League of Legends is acclaimed for its top-notch design and production value. It provides easy access to new players while still offering depth for the more experienced ones. Its unique character designs, with over 167 champions to choose from as of 2024, give players a vast array of choices. Each game is a new adventure, with levels and items resetting after each match.

But League of Legends is not just a game. It’s a cultural phenomenon that extends beyond its digital boundaries. It has inspired spin-off games, the animated series Arcane, music videos, comic books, and short stories. Each extension enriches the vibrant world of League of Legends and further engages its fanbase.

One can’t overlook the impact of League of Legends in esports. The annual League of Legends World Championship is a major event, drawing a huge audience. In 2019, over 100 million unique viewers tuned in to watch the event. That’s equivalent to the entire population of some countries!

League of Legends in Esports

The creators, Riot Games, have also spread their influence on platforms like Twitch, where players stream their gameplay. Whether you’re a player, viewer, or fan of the extended universe, League of Legends has something for everyone. It’s not just a game; it’s a thriving, global community.

In the stock market, Riot Games has also made its mark. Though specific stock information for Riot Games is not readily available, it’s safe to say that League of Legends has significantly boosted the company’s value. It is a testament to the global impact of this game and the vision of Riot Games.

Tencent’s Acquisition and Its Impact

Riot Games’ journey took a big turn in 2011 when Tencent, a Chinese conglomerate, entered the picture. This shift had a significant impact on the future of both Riot Games and League of Legends. Let’s examine this in more detail.

Tencent’s Acquisition

Tencent made its first investment in Riot Games in February 2011. For $400 million, Tencent purchased a 93% stake in the company. By 2015, they bought the rest of the shares, gaining full ownership of Riot Games.

This investment proved to be a smart move. Riot Games, valued at over $20 billion today, clearly shows the massive return Tencent has gained from their initial outlay. It’s a classic example of strategic business investment.

Tencent

The Impact and Future Possibilities

Having Tencent as the parent company has raised global questions about Riot Games’ relationship with the Chinese government. Yet, despite any concerns, the partnership between Tencent and Riot Games has been significantly successful financially. This success makes it highly unlikely for Tencent to relinquish its majority shareholder position.

However, recent plans from Riot Games suggest a potential shift. They revealed the possibility of Tencent selling shares back to Riot Games. If this happens, it could lead to partial employee ownership of the company. It would be an exciting development, showing the dynamic nature of the gaming industry.

Regardless of these potential changes, the collaboration between Riot Games and Tencent has proven to be profitable. It has significantly influenced the trajectory of League of Legends and its global success. Time will tell how this relationship will continue to shape the future of the game and its fans.

Riot Games Today and The Future

Riot Games has seen many ups and downs since its inception. Today, it stands tall as a successful, multi-faceted company with global influence. Let’s dive into the present state of Riot Games and take a glimpse into its future.

Present Achievements and Challenges

From its headquarters in the United States, Riot Games manages a plethora of projects. These include the creation of new games like Legends of Runeterra and partnerships for television series production such as Arcane. The company even oversees its own esports leagues worldwide.

League of Legends Arcane
Arcane

Yet, despite these successes, Riot Games has faced some challenges. Issues such as a toxic workplace culture and the use of forced arbitration in response to allegations have cast shadows on its reputation. They even endured a cyber attack in 2023 that resulted in the theft of source codes for multiple games.

Looking Towards the Future

Riot Games continues to innovate and expand. One such step forward is Riot Forge, a publishing label partnering with smaller development studios. Another is Riot Tabletop, focusing on the creation of tabletop games. These ventures show Riot Games’ commitment to diversifying its gaming portfolio.

In addition to these initiatives, Riot Games hinted at various new projects, including Valorant. It’s evident that the company is always looking for ways to innovate and entertain its audience. This progressive mindset suggests a bright future for Riot Games.

Valorant
Valorant

The path ahead for Riot Games is filled with exciting possibilities. Although it will undoubtedly face challenges, its commitment to growth, diversification, and innovation promises a dynamic future for the company and its audience. Time will reveal what the next chapter holds for Riot Games and the beloved world of League of Legends.

Frequently Asked Questions

Who founded Riot Games?

Riot Games was founded by Brandon Beck and Marc Merrill in September 2006 in Santa Monica, California.

What is Riot Games’ most popular game?

The most popular game by Riot Games is League of Legends, a flagship product in the MOBA (Multiplayer Online Battle Arena) genre.

Who owns Riot Games now?

Riot Games is currently owned by the Chinese conglomerate Tencent.

What impact did Tencent’s acquisition have on Riot Games?

Tencent’s acquisition led to significant changes and growth for Riot Games, further cementing League of Legends as a global phenomenon.

Is League of Legends owned by Riot Games?

Yes, League of Legends is owned and developed by Riot Games.

Is Riot still owned by Tencent?

Yes, as of now, Riot Games is still owned by Tencent.

Is Riot Games privately owned?

Riot Games is owned by Tencent, a publicly traded company, making Riot a subsidiary rather than a privately owned company.

Did Blizzard buy Riot?

No, Blizzard did not buy Riot. Riot Games was acquired by Tencent.